Established 2018

We are the operating system for competitive mobile gaming.

Founded by ex-developers who bled slow data and fragmented tools, Zonlix was built from the player's perspective and the studio's pain. We don't just process events; we surface the signals that turn games into lasting communities.

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Zonlix Core Technology
Pulse Acknowledged
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Guiding Architecture

Our Guiding Principles

The non-negotiable values that define how we build, how we partner, and how we treat player data.

Data as a Creative Tool

We surface insights that inspire new mechanics, not just optimize funnels. Every metric is a design hypothesis.

Frictionless Integration

SDKs designed to be dropped in, not to require a dedicated engineering team. Start capturing value in hours, not sprints.

Player-First Privacy

GDPR & CCPA compliance by design. Players control their data, but studios still get the clarity they need.

Community-Driven Roadmap

Our features are prioritized by a public voting board of our studio partners. You build the product with us.

No Black Boxes

Every algorithm is explainable. Every model is adjustable. You see what we see.

Evidence in the Wild

What Changes with Zonlix

"We identified a critical onboarding drop-off point that cost us 15% of new players. With Zonlix, we saw it in hours and fixed it in a week. Our retention curve flipped from falling to climbing."

PF
Elena Voss
Lead Product, Pixel Forge Studios

Constraints & Boundaries

  • Assumption: The game has an active live-ops model. Zonlix excels where continuous iteration is key.
  • Boundary: We are a data layer, not a game engine. You build the game, we instrument it.
  • What Changes Our View: A partner showing a bug pattern that contradicts our SDK's behavior. We retract and patch within 24 hours.
200+
Live Titles Powered
50M
Daily Events Processed
~70%
Team are Engineers / Ex-Devs

The Trade-off Frame

Choosing Zonlix is a deliberate architectural decision. Here's the calculus.

Benefit

  • Depth over Noise. Fewer, more actionable metrics. Less time spent cleaning, more time acting.
  • Agnostic Layer. Works with Unity, Unreal, custom engines. No vendor lock-in on your game code.
  • Ethical Foundation. Built for privacy, designed to give player control without sacrificing insight.

Cost & Mitigation

  • Upfront Integration. Requires initial SDK setup. Mitigation: Our support team provides white-glove onboarding for all partners.
  • Learning Curve. Moving from spreadsheets to a data tool requires a shift. Mitigation: Comprehensive documentation and live training sessions included.
  • Not All-in-One. We don't handle IAPs or ad networks directly. Mitigation: Our value is in unifying data from all sources into one coherent view.
Inside the Lab

How We Think About Robustness

Evaluation Methodology

We don't rely on synthetic benchmarks. Our robustness is tested in the field, with live titles. Stability metrics are derived from 90-day rolling periods across our partner network, isolating for device fragmentation (over 1,200 models tracked), network variance (Wi-Fi to unstable 3G), and update cycles. The key metric isn't 'uptime', it's 'data integrity under anomaly'—can we correctly capture and explain a crash loop in real-time?

Note: All performance claims are based on anonymized aggregate data from active SDK versions. No single studio's proprietary data is ever disclosed.

The Builders

LR
Lena Richter
Founder & CEO | Ex-Game Designer
MV
Markus Vogel
CTO | Backend Systems Architect
AS
Dr. Anya Sharma
Head of Data Science

We're Building in Berlin

Our core engineering and product teams are based in the heart of Germany's creative tech hub, with partners distributed globally. The gaming ecosystem is our neighborhood.

Zonlix GmbH
Alexanderplatz 1, 10178 Berlin
info@zonlix.pro
Mon-Fri: 9:00-18:00 CET
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Alexanderplatz, Berlin

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