The Zonlix Arcade isn't a list. It's a filter.
We test every title against three hard criteria: input latency under 12ms, consistent frame pacing, and meaningful touch controls. This is the pool. Every game here is a candidate for your next favourite.
Interactive Playgrounds
Hover to reveal mechanics. Click to explore specs. Filter to find your match.
Neon Drift
Hex Vanguard
Cavern Leap
Chess of Light
Void Stryker
Synth Metropolis
The Performance Trade-off
Every game is a balance. We highlight the core tension so you can choose based on your priorities. Below, we deconstruct a common dilemma: achieving high frame rates versus maintaining long battery life.
Performance Priority
Enabling 90+ FPS and high-resolution textures creates a responsive, immersive experience but accelerates battery drain and can cause thermal throttling on older devices.
Battery Saver Mode
Locking the frame rate to 60 FPS and reducing visual fidelity extends playtime significantly but can make fast-paced action feel less fluid, a critical factor for competitive titles.
Zonlix Recommendation
For story-driven games, prioritize battery. For competitive titles, use a peripheral power source. All games offer granular controls; none use hard, unconfigurable settings.
Pitfall Rail: Common Oversights
Assuming "small" means minimal space. Check the 'Install Size' in the details panel. Downloads over cellular data can be expensive.
Assuming touch controls are equivalent to a controller. Use the 'Trial' feature to test responsiveness before committing to a purchase.
Misreading 'Free with Ads' as 'Free'. We flag in-app purchase mechanics clearly in the game's 'Model' tag.
How We Evaluate: The Zonlix Method
Our 'Performance Index' is not a benchmark suite. It's a constraint-based audit. We test on three common device profiles: a 3-year-old mid-range phone, a current flagship, and a tablet. We measure frame drops during visually intensive scenes, input latency using a high-speed camera on standardized inputs, and battery impact over a 60-minute gameplay session.
We cannot promise every game will run perfectly on every device. What we promise is that we've identified and flagged potential issues—like required internet checks or large initial downloads—so you can make an informed decision.
Stress Test Cycle
A 2-hour session per device profile, logging 27 performance metrics.
Questions for the Discerning Player
How is the library curated?
We use the Zonlix Standard: innovative mechanics, polished visuals, and ethical monetization.
What's the platform's cut?
We take a standard 30%, but provide extensive developer tools and marketing support in exchange.
Is there a free trial?
For premium titles, yes. Look for the 'Demo' tag on the game card.
How do you handle data?
We only collect essential performance metrics for optimization. See our Privacy Policy.
What devices are supported?
We test on devices from the last 3 years. Check the 'Device Fit' badge on each game.
Is the store open to all devs?
Yes, but all titles undergo the same performance and policy review.